juliko25: (Default)


I give this sequel to the first Harvest Moon GameBoy Color game...a 73/100!

The first Harvest Moon game I ever played was the first one for the GameBoy Color via the Nintendo 3DS Virtual Console. That was basically a pint-sized port of the SNES game, but without marriage, character events, and it basically locked you to your farm and turned the town into a menu. Probably not the best game to get into the franchise with. It didn't help that a lot of requirements to get a good score at the end of the game were not only glitchy, but extremely hard to understand. That was my entry to the series back in 2016, and I did find it repetitive and at times frustrating, but I still liked it enough that I wanted to play other entries in the franchise. There are three GameBoy Color games for Harvest Moon in total, and I own all three, but haven't played the third one yet, only the first two, though from what I hear, the third game has a lot of issues. But I will say that out of the GBC games I've played so far, Harvest Moon 2 is the best one I've played.

Like the first game, you're tasked with running a farm, raising crops, taking care of livestock, getting to know the townspeople, and so on. But there's an actual storyline here this time around: The mayor of the town you move to says that in three years, a company will set up an amusement park, and apparently that's bad, so you need to run a successful farm within those three years if you want to prevent the amusement park from being built. This plotline would get reused in the games Save The Homeland and Hero of Leaf Valley, the latter of which is a remake of the former, and similarly to Homeland, you don't get to marry a potential bachelor/ette. But this game does give you the option of choosing your gender, even though it's completely inconsequential to the story.

The first Harvest Moon game was very, VERY barebones in terms of features, and there wasn't a lot that you could really do. Harvest Moon 2 improves on it by a country mile by adding a ton of new features, such as NPCs you can talk to (Even though they repeat their dialogue over and over again), foraging for items in the forest and mountains, bug catching, and a goal you can work towards. Plus, the game introduces sheep as livestock, but you can't raise them until you get a sheep barn, which unfortunately costs a lot of money to build. The game also introduces hothouses, where you can plant flowers and herbs in clay pots, and yes, they count as crops, so you're able to sell them, though you need the scissors tool to get them out of the pot when they've bloomed. Speaking of crops, the game even lets you plant crops during the winter, so you won't have to spend your winter days doing nothing! It also helps that the setting of the game is much bigger and more expansive than the first game, with your farm being much bigger, being able to explore the town and the mountain area.

That being said, don't go into this game expecting expansive character development or any semblance of action, because simulation games aren't necessarily for everyone. This is a game that's solely about owning a farm and being part of the community. As I mentioned before, you're unable to marry anyone in this game, something which has become a staple in many of the more popular games, both before and after this one. Anyone looking for hotblooded action will find this game terribly boring, and compared to games that would come later in the HM franchise, this one would also feel rather barebones and primitive due to the refinements made by later games. Furthermore, the game does require you to make a lot of money if you want to get certain facilities like the hothouse and the sheep farm, which can result in the game feeling rather grindy after a while, and this is on top of the fact that the game doesn't allow you to purchase cows or chickens until you have a lot of grass planted behind their barns/coops. The graphics are the same as the first game's, what with reusing character sprites for your farmer, the animals, and the crops, and since the game doesn't let you carry anything other than tools, foraging can be rather tedious.

In all honesty though, I still found Harvest Moon 2 to be very enjoyable. I can certainly say that I liked it way better than the first game for the GameBoy Color! While not necessarily groundbreaking in any way, Harvest Moon 2 is still a fun little romp that can serve as a pleasant time killer.
juliko25: (Default)


So as some of you may know, I only got into Harvest Moon about 4-5 years ago out of boredom. I didn't play some of the more beloved games in the franchise until later, and many say the Friends of Mineral Town games are the best ones. After having played the original GameBoy Advance versions, I'm now inclined to agree (Though I still feel Story of Seasons is my personal favorite). With the advent of the Nintendo Switch, many HM fans were clamoring for a remake of this game in some form. Imagine their surprise when a remake was announced and due to release on July 2020! I was excited as hell for this and bought it. I've now played it twice, and I feel the remake does most things better than the original games, such as having more storage space and making it INFINITELY easier to go spelunking in the mines. It has its problems, sure, but I feel the positives outweigh the negatives. I'm happy to have played this game!

Which reminds me, I need to review both versions, too.

Moment #9: One of the best Harvest Moon games finally getting the remake treatment.
juliko25: (Default)


I give the remake of one of the best Harvest Moon games ever...a 90/100!

A few years ago (five to be exact), I decided to try out playing some new games, the Harvest Moon series being one of them. I didn't grow up with these little farming simulations like most people did, but I quickly started to see their appeal. Fast forward to today, and I am now Harvest Moon trash. Yes, really. I made so many good friends in this fandom, and at this point, I have no intention of digging myself out of this hole anytime soon. But when you ask HM fans what they consider to be the best Harvest Moon game, chances are they'll say Harvest Moon: Friends of Mineral Town. A GameBoy Advance port of the PS2 game Harvest Moon: Back to Nature, Friends of Mineral Town become revered and beloved for the new additions they brought to the game that inspired it, to the point that the characters and their in-game characterizations are the most common and widely accepted takes on them. So when it was announced to be getting a remake for the Switch last year, fans, myself included, were absolutely ecstatic. Now having come out in the US, a little over a year after it was first announced, how does it hold up in comparison to the original? Other than a few nitpicks and flaws, pretty darn well.

The story begins similarly to how Back to Nature did. Years ago, your main character spent a happy childhood on your grandfather's farm. Recently though, your grandfather died, leaving his farm in disrepair. You decide to take on the task of bringing this farm back to life and becoming part of the Mineral Town community. You do things like grow crops, raise livestock, forage for items, and getting to know the various townspeople. If you play your cards right, you may even get married and start a family of your own. While the original Friends of Mineral Town for the GameBoy Advance added a lot of new additions and improvements compared to its predecessor, Back to Nature, this remake, titled Story of Seasons: Friends of Mineral Town, takes this further. You can play as a boy or a girl, instead of buying a certain game to play as the gender you want, more crops are added such as chili peppers and azuki beans, more recipes are added as well, along with new ways to learn them,

(more to come soon)
juliko25: (Default)


I think it's safe to say that as of this point, I am now officially a fan of Harvest Moon/Story of Seasons. I managed to buy the newest release, Trio of Towns, a little after it came out, and the game was just so much fun, I managed to get my player character married and have their child. I even started a second file to romance Lisette, and I haven't even gotten to her pink flower event yet. But this entry isn't so much about the games as it is about the part of the fandom that I've been in.

Let me tell you: Ever since I left that God-awful Precure fandom, I've been looking for more sensible fandoms I can be a part of, where I WON'T be surrounded by overzealous, self-entitled, anal retentive control freaks who are triggered/offended by everything. Thank God I found the Harvest Moon fandom...or rather, the small part of it that I found. The people I've met there are so kind, welcoming, and understanding, and I've even written a LOT of stories for Harvest Moon, with even more on the way! Seriously, if someone told me three years ago that I'd be a huge fan of a game series about farming, I wouldn't have believed them. But now I'm not only itching to write even more HM stories, I'm looking for info about when the next game will be out!

At this point, I'm playing Harvest Moon: Animal Parade now that I have a Wii U, and I intend to play more of it, as it's just so much fun! Also, Candace is best AP girl. She's so adorable!

Moment #11: Moving to the countryside and loving Harvest Moon.
juliko25: (Default)


I give this cute little farming series...a 93/100!

There's a lot of debate in the Harvest Moon fandom over which game is the best. Most people say Harvest Moon 64 is the best. I personally don't agree, as I tried playing it once and I just couldn't handle how different and faced paced it was compared to the later games. Others say the Playstation game, Back To Nature, is the best one. I haven't played that myself, so I can't vouch for that. Others say the GameBoy Advance games, the Friends of Mineral Town games, both of which are ports of Back To Nature, are the best. Personally, I consider Story of Seasons to be the best Harvest Moon game in my book, but now that I've played both Friends and More Friends of Mineral Town (Yeah, I know. Suuuuuch a creative title, right?), I do feel that the GBA games' popularity is more justified.

While the two games do have different backstories for your player character depending on their gender (For some reason if you want to play as a girl, you have to buy a separate game to do just that, as you can tell by the pictures above), the core story is relatively the same: You find yourself owning an overgrown farm and are tasked with bringing it back to life. You move into a new town, get to raise livestock, grow crops, and become a member of the community by getting to know the various townspeople. If you play your cards right, you may even manage to find romance, get married, and start a family. The thing about the FoMT games is that while they're technically ports of Back To Nature, it does change a lot of things from the transition from PS2 to GameBoy Advance. For one, the three-year deadline is axed, so you can play the game for as many in-game years as you want without any sort of penalty. More character focused events and cutscenes are added, especially heart events for when you try to romance a chosen bachelor/ette, and it provides more things to do than just farming and talking to people, such as upgrading tools to their highest levels and connectivity with the GameCube game, Harvest Moon: A Wonderful Life. From what I've heard and read, a lot of people really appreciate the games for trying all of this stuff out.

(more to come soon)
juliko25: (Default)


I give the very first farming simulation game...a 65/100.

Most people who play video games like them for the action and for being able to kill monsters and save the world. Others like more simple fare, like low key visual novels or games where you can just relax and not worry about fighting monsters or saving the world. Harvest Moon is one such game. Back in the late 1990s, people didn't think a game about farming, socializing, and marrying a pretty woman would sell well. Who would want to play a game about farming, they said? But one localization company, Natsume, brought Harvest Moon over, and from Harvest Moon 64 onward, the game had a steady hold here in America. Even now, new games are coming out every other year, though now that Natsume doesn't own the Bokujo Monogatari series, XSEED is releasing it under the name Story of Seasons. Now, I was born in 1993 so I never played a Super Nintendo Entertainment System, or SNES. I mostly played handheld games on every incarnation of the GameBoy after the GameBoy Color, and even then I only played Pokemon or Kirby games. I only recently got into Harvest Moon and only just this year played the original on the Wii U's Virtual Console. I definitely don't regret it, though as of now, it is VERY primitive and dated.

The story is about as simple as you can get. You play as a farmer whose grandfather recently died, and you inherited his farm. Your job is to clean up the farm, grow some crops and sell them to make money, raise livestock (only chickens and cows), upgrade your house, and then find a woman you can marry and have a family with. Since you only play as a boy, you can choose between five girls: Nina, the cheerful florist, Ellen, a kind, friendly girl who works with animals and whose family runs the restaurant, Maria, the mayor's daughter and faithful churchgoer, Eve, the flirty barmaid, and Ann, a rough, tomboyish inventor who loves making tools. But even if you don't marry a girl, the game has many different endings you can access. You can become a successful chicken farmer, a cow farmer, or you can womanize all the girls but never marry them, or you can even end the game just slacking off and doing nothing, though that one takes a LOT of effort. Unlike later HM games where you can play for as long as you want without a specific end point, the original here ends after two-and-a-half in-game years.

The gameplay is also as simple as you can get. All you really do is use tools and talk to people, that's it. The storyline is also pretty simple, where you just own a farm and start a family until the end of the third summer and that's it. There's only one way you can get a girl to like you and that's constantly giving them gifts they like every day. For example, Nina loves flowers and perfume, and Ellen likes milk and eggs. Unlike later Harvest Moon games, there are no heart events, and the characters are pretty barebones and one-dimensional. They have very little personality and don't really do much, so they stay the same even after you marry them. The side characters are even worse, as they don't even have any names, much less even the most basic personality traits. So...yeah, as far as characterization, gameplay, and story goes, Harvest Moon SNES is pretty barebones and primitive, even by today's standards.

Also, unlike other Harvest Moon games, you're only able to grow crops during just two seasons, spring and summer, not all four seasons. During the fall and winter, you can't plant any crops, so if you don't have a steady supply of cows and chickens that make milk and eggs, your income is going to be very limited, especially if you want to upgrade your house. Also, upgrading your house is absolutely needed if you want to marry a girl, and if you upgrade your house once before the first summer ends, you can get a watch which tells you the time. However, that is the only way to be able to tell the time, and you HAVE to do it before summer of year 1 ends, otherwise, you're not gonna be able to tell what time it is. Time itself also goes pretty fast, so you won't have a lot of time to do what you want. Thankfully, it's not as bad as Harvest Moon 64's super fast time passage, so that hasn't been a problem for me. There also isn't much to do outside the farm, especially once you get married, so you have a lot of time on your hands, which can be either a good thing or a bad thing.

Let's face it, Harvest Moon SNES is a pretty bland and barebones game. But that being said, do I hate the game? No, I don't. I like it, and I still play it from time to time, even if I do prefer games like Story of Seasons and Harvest Moon: Friends of Mineral Town. Heck, some people I know say that the newest Harvest Moon games have TOO much to do and consider that a bad thing. Honestly, I'd rather have too much to do than nothing at all. Even so, if we didn't have this game, the Harvest Moon series as we know it probably wouldn't exist, so I can at least respect the legacy that it's left. It's not a great game, but I still find it pretty enjoyable and I intend on playing more of it, namely to access the other endings and marry other bachelorettes. The art style is pretty good and the music is fun and catchy as well, especially the spring time music, which is my favorite. Even if the original Harvest Moon isn't the best game ever, it still did manage to bring a famous franchise into the open, so who can fault it for setting the groundwork for the games we love?

Not the best HM game, but still a pretty fun game and without it, Harvest Moon wouldn't be here. Feel free to play it if you just wanna sit back, relax, and kill some time.
juliko25: (Default)


I give Harvest Moon's 20th anniversary game...an 88/100!

After the company Marvelous made their own English translation company and took back the Bokujo Monogatari franchise from Natsume, the company that translated the games from day one, many thought that the Harvest Moon franchise, now renamed Story of Seasons, was dead in the water. Even more so since Natsume began making their own farming sim games using the name Harvest Moon, relying on the brand recognition to make easy money. But after people discovered Natsume's HM games were...poorly made at best, and recognizing that Story of Seasons is the franchise they know and love, the franchise is still thriving even to this day. In 2016/2017, Marvelous would release the last Story of Seasons game for the 3DS called Story of Seasons: Trio of Towns. I played it like hell because it introduced a lot of fun and new ideas and built on a lot of things the previous 3DS games for the series introduced. I originally rated this slightly lower, but after replaying it, I've come to appreciate it a lot more.

One thing the game really sold me on is the fact that your player character actually has a family. The story is about you, the player character, wanting to become a farmer, but due to your father's job making you move around all the time, you've never been able to do so. One day, your character decides to move out of the house to become a farmer. But the father, Daryl, is heavily opposed to the idea, knowing that farm life is not a walk in the park. But the MC is steadfast and refuses to budge, intent on moving to another town and becoming the best farmer they can be, enough to prove to Daryl that they can handle it. Your farm is just outside of three different towns; the Western-themed Westown, the beachside Hawaiian style town of Lulukoko, and the Japanese-themed town of Tsuyukusa. The MC has to both make their farm a success and get to know the various townspeople, gradually becoming an important member of all three communities. This has about the same premise as Tale of Two Towns, in the form of having several locations to go to instead of just two or three, but the characters thankfully don't act like complete idiots this time around, and Trio introduces a lot of neat mechanics to make things more fun.

For those of you who didn't like Story of Seasons' getting rid of the shipping box, don't worry, it comes back here. Like the previous game, planting seeds yields much more crops than simply one crop at a time with every seed you plant (Each seed plants nine crops), and fertilizers are given more complex mechanics as well. Instead of just using one fertilizer, you're given a total of five, eventually six, different types of fertilizer, with each one increasing a crop's color, sweetness, size, and juiciness, along with one that yields more crops than the usual number, not counting upgrades. A lot of people I know feel this mechanic makes using fertilizer more difficult, but I personally like it, as the crop contests require that crops be evaluated on all those things, giving you much more reason to use them, so it doesn't feel like the game is just forcing you to use them for the sake of it. Also, for anyone who hated that you couldn't receive certain things, like animals, crops, or special gadgets, until a certain amount of time passed, don't worry: Trio does away with time-locked advancements as well. Instead of simply waiting for enough time to pass to unlock them, you have to fulfill various tasks to progress through the game, which mostly come from increasing the towns' rankings and fulfilling the tasks your family gives you early in the game.

As far as the graphics go, they're about the same as the previous game that came before this, but with the overworld sprites having much nicer, less derpy-looking faces. The character portraits are a bit rounder and more chibi-esque than the previous game, but they do have their own charm to them. The soundtrack is definitely a lot more varied, with a larger repertoire of background music for events than the previous game did. Not as much as, say, Stardew Valley, but I still found Trio's BGM variety to be an improvement over Story of Season's, and that's my favorite HM game ever! I do have to admit, I don't like that Trio did away with swimming in the river and walking while watering crops simultaneously. I really liked those mechanics. But it does make up for that by giving food special effects. You're able to cook your own food based on recipes, which is always good, but by eating them, most foods give you special abilities such as being able to use your tools longer, restoring energy after expending it, slowing down or speeding up time, and running faster.

But you can't have a good farming sim without good characters to go with it, so how does Trio fare in that aspect? Actually, surprisingly well. I didn't like the cast for A New Beginning, as many of them were either uninteresting or plain intolerable. Story of Seasons was slightly better, but didn't have much variety, though I genuinely loved several characters in that. Trio's cast is the best out of all of them, with every character, from the bachelor/ettes to the NPCs you talk to every now and again, all having their own sets of personalities, flaws, quirks, and charms that make them fun to follow. Plus, the bachelor/ettes are not only given many more heart events, but said events are made much longer, giving them much more depth and nuance to them than previous games did, something I genuinely appreciate, even though I can see how others would find their length and the fact that there's so many of them rather tedious. The fact that the game even cares enough to not only show the player character's family on screen, but show them interacting with the MC on multiple occasions, is definitely a feature I appreciate, as other games never even bothered to do this, making it feel much more authentic and intriguing. But not all of its characters are good though, as there are two I genuinely dislike: Iluka, for being a massive spoiled brat in her heart events, and Moriya, for the way he constantly treats Sumomo, a ten-year-old child, like a troublemaker and causing all of her issues. I wanted to smack him upside the head so many times, it's not even funny.

I can't really find much in the way of flaws, other than the little things I just described, and even here, I don't think they affect the game's overall quality in any way. It's like the creators realized the mistakes they made in Tale of Two Towns and decided to see if they can do it better, and I think they succeeded here. Trio of Towns is definitely one of the best Harvest Moon games to come out in the 2010s, and a great way to end the 3DS era of HM games. Granted, I do like Friends of Mineral Town (both original and remake) and Story of Seasons better, but Trio is still in my top three favorite HM games, so it's still high up there in regards to being one of my favorites. I can wholeheartedly say that this is an entry that every Harvest Moon fan should play at least once. I'm even writing a fan fic based on this game! That has to say something about its quality, right?!
juliko25: (Default)
If you had asked me in February what Harvest Moon was, I would have said that I have absolutely no idea. I mean it, I didn't get into the series until about April or May. I was randomly looking for new games to play off the 3DS eShop out of boredom, and I had been hearing about Harvest Moon on and on. I mean, video games about farming and getting married? Eh, I thought it sounded cute, so I bought the first GBC game off the eShop. It was...alright. But then I bought more games, like Friends of Mineral Town and Story of Seasons and fell in love.



Normally, I wouldn't have even gone anywhere near a series like this as a kid. I was more used to Pokemon games, and barely branched out until about 2009. This year, I've been expanding my gaming preferences a lot, and Harvest Moon happened to be the series that started to rope me in. Honestly, it was Story of Seasons that really showed me how good the franchise was. I know people love Friends of Mineral Town (That happens to be the big favorite in the fandom, and I agree, though it's my second favorite), I do too, but I feel Story of Seasons gave me more of what I wanted. The mechanics are great, there's always stuff to sell, the bachelor/ettes are all interesting, I like the visual novel-like approach as to how decisions can affect your relationships with people, the character designs are appealing, the music and graphics are luscious, etc.



As of December, I now own a good chunk of handheld Harvest Moon games, with my top three being...One: Story of Seasons, Two: Friends of Mineral Town (and More), and Three: Tale of Two Towns. Seriously, I wish I had gotten into this series as a kid. Sometimes even games without battles or action or drama can be appealing, and Harvest Moon shows that you don't need to rely on violence to make a great video game. Now I wish I had a GameCube so I can play A Wonderful Life and download the features it offers into FoMT.

Also, Cliff and Raeger are my ideal husbands, and Mary needs more love. She's adorable!

Moment #6: Learning how to live the simple life with Harvest Moon/Story of Seasons.
juliko25: (Default)
HMToTT.png

I give this drastically formula-changing Harvest Moon game...a 73/100.

Looking at Harvest Moon: The Tale of Two Towns' premise, you would think this would be one of the best Harvest Moon games out there. It completely changes the formula of the series in many different ways, such as having a substantial storyline instead of just raise animals, grow food, and get married. It also lets you change your characters' clothes, you get to go to two places instead of being stuck in one place, it offers a new variety of pets such as alpacas, owls, and St. Bernard dogs, all of the bachelor/ettes look great, you can actually go on real dates with them rather than just trigger their flower events, and there are even ones you have to unlock manually if you want them hard enough. With a new and improved animation style and a catchy soundtrack that changes depending on the events that happen, you would think that Harvest Moon: The Tale of Two Towns would be an undisputed masterpiece among Harvest Moon games.

Unfortunately, that's not the case. Don't get me wrong, this definitely isn't a bad game by any means. But it has a lot of problems and flaws that really hold it back.

The general premise is simple. Two towns, Bluebell and Konohana, have been feuding since olden times, namely because their mayors are too stupid and immature to be civil for two seconds. Their behavior angers the equally stupid Harvest Goddess, so much so that she causes an earthquake where rocks fall in the tunnel in the mountain that connects the two towns, blocking both of them off for good. Years later, you, the farmer, move into one of the towns, and are tasked with making the two towns stop fighting, because obviously the Harvest Goddess can't be bothered to fix her own mistake because she's too shallow, selfish, and lazy for her own good. You also get to fulfill requests for people, kinda like Pokemon Mystery Dungeon's requests, only people want items and give items in return if you're able to give them what they want, and you can participate in cooking contests, which is the fastest way to make the mayors stop hating each other.

As you can't tell, Harvest Moon: Tale of Two Towns does have an overarching storyline rather than just run a farm, grow food, raise animals, and get married. Unfortunately, one of this game's biggest flaws is that said story relies completely on certain characters acting as immature, stupid, and downright idiotic as possible, to rage-inducing levels. The whole feud could have been solved had the two mayors been civil for just two seconds, rather than just flinging terrible, G-rated insults at each other like little kids in the school yard, and the mayors are fully grown adults, for crying out loud! Not only that, any hatred the two have for each other doesn't even last long anyway, as if you win the cooking contests enough times, they actually do start to become civil with each other, making the entire conflict not only completely pointless, but leaving it with no lasting impact on anything or anyone whatsoever. You could cut the storyline out entirely and nothing would be lost.

I wish that was the end of Tale of Two Towns' flaws, but unfortunately, it isn't. Two Towns has a lot holding it back from being a truly great game. One is that it takes FOREVER for anything to get done! Oftentimes, people request items you're not able to get right away, and the requests are always on a deadline, so even if you manage to get the item, you might miss the deadline for the request, which is really stupid. Why make them request items that are impossible to even get the first time around? This also applies to really important things, like expanding your field or house. These particular achievements only appear once a month, and if you don't have enough materials, you're not going to be able to fulfill that request again until it pops back up at random, and even those acquire hard to get materials such as Ore Stones. It can take many in-game years for you to even get anything done, especially if you want your character to get married and have a child. And if your request involves crops, do be careful not to let those things rot! Yes, crops can actually rot and spoil if you keep them for too long. This can be rectified somewhat if you have horse carts at a certain level, but those don't keep them fresh completely. So even if you have the crops, they could very well spoil if enough time passes! And you NEED certain crops if you even have a sliver of a chance of winning those cooking contests, let alone entering them! Speaking of crops and cooking, the game holds cooking contests every week, each with a different theme. You're basically browbeaten into participating because of how frequently the game throws these cooking festivals at you, more so because you cannot progress through the main story without participating in them. Combined with the game not allowing you to grow as many crops as you'd like, along with making crops spoil after time passes, it makes the cooking festivals feel more tedious than enjoyable. Oh, and did I mention you can't even access the mine until you completed certain requests, even AFTER you finish the main story?

Not helping matters are the mechanics behind feritlizers and increasing your crops' star quality. The game practically forces you to buy fertilizer, which is expensive in-game, and not just one batch of it either, but huge amounts of it if you want your crops to even get past three stars. Plus, when tilling your fields, the game wants you to make trenches, which allows you to make fertilizing your crops easier rather than having them take up one individual hole. But the game also wants you to completely circle your crops with it, and I could never figure out how to make trenches for the life of me. For a game part of a franchise that's supposed to be relaxing and laid-back, it seems like it's actively trying to turn you off to actually doing anything.

But wait, you say, surely Tale of Two Towns has SOME redeeming qualities about it, right? As few as they are, it goes have some good points. For one, when you're trying to romance someone, you not only get to go on dates with them, and having the locations of said dates affect how it turns out, you can't simply increase their heart level and then marry them. You also have to raise the heart levels of their family members and close friends, making the dating sim aspect feel much more organic and true to life in the fact that you really have to put in the work to woo your chosen bachelor/ette. The soundtrack is pleasant to listen to, the graphics are cute and look really good by Nintendo DS standards, and other than Cheryl, the mayors in the beginning, and the awful, egotistical Harvest Goddess, I found the characters to be pretty likeable. Not the most three-dimensional or fleshed out, but serviceable enough. I only wish several characters had been expanded on more, like Georgia, Nori, and Kamil. I also find it adorable that the 3DS version of the game made petting your animals into a cute mini game and that you can literally get an owl for a pet! How cool is that?! Fair warning, though: For anyone wanting to buy the game in any way, for the love of the Harvest Goddess, DO NOT buy the 3DS cartridge version! I hear that it is HORRIBLY buggy, from being unable to load character sprites to even outright deleting your save data! But if you do want to play it on the 3DS, either just get the DS version, or buy it off the 3DS eShop. You'll save yourself a LOT of pain that way.

I feel bad for being so hard on Tale of Two Towns, because it could have been a great game had it been free of so many of the problems mentioned above. While it's by no means a BAD Harvest Moon game, it's definitely one of the more flawed and tedious ones, and I wouldn't recommend it to anyone looking for a leisurely gaming experience.
juliko25: (Default)
So...yeah. I originally wasn't going to buy or play this, because none of the bachelors/bachelorettes sans Amir, Sanjay, and Yuri seemed interesting to me, and I hear the beginning is painfully slow. But I found a copy online for $12 and decided to go for it and pursue Amir. I'm still in the first spring so I'm in the slow part, but I can get through it.
juliko25: (Default)
Here's a list of my personal top 9 favorite video games! I don't have enough for a top ten or fifteen, so I'm just going with eight.


10. Tales of Zestiria
I have a LOT to say about this one, which I already did in my review, so I don't feel the need to elaborate on it here. It's not the first Tales game I've ever played (That honor goes to Abyss), it IS the first Tales game I ever completed and invested myself in. While it's not as good as other games I've played, namely due to having an annoying battle system, a cliche story, gigantic plot holes the size of China, unanswered questions, wasted potential, and huge storytelling/character development opportunities being completely thrown to the wayside, I still really enjoyed this one. The characters are all very charming, quirky, and subtle, the graphics are fantastic, the world design is beautiful (though from what I heard, Berseria's tops it), the English dub is amazing, I love the morally gray tone it develops near the end, and it honestly felt very satisfying to me. It's not the best game ever, but I wouldn't call it bad simply because of its flaws. I'd play this game a thousand times over just to replay my favorite scenes...and in general, I love it that much.


9. A Little Lily Princess
Nobody, I mean NOBODY, expected such a thing like this to exist, but it does! One would think this would turn out to be a terrible disaster, but as it turns out, it's actually a really good game! Sure, it's super easy to play and there's very little challenge involved, but the story and well developed characters more than make up for it. The game really adds to the characters, fleshing them out and giving them full arcs (Jesse being the most prominent example) and adding so many layers to them. Plus, it's very faithful to the original novel all the same, no matter which route you go down. My only real gripes with it is that Miss Minchin is still a cliche villain character with zero redeeming qualities, and that the costumes are VERY out of place in Victorian era London. But if you're looking for a good visual novel that's a breeze to get through, then A Little Lily Princess is sure to be a nice little time killer.


8. Kirby Triple Deluxe
Like Pokemon, I've been playing Kirby games since I was a kid, though lately I kind of drifted away from Kirby because of real life obligations. That being said, Kirby and the Amazing Mirror and Nightmare In Dreamland are still very close to my heart. But I bought Kirby: Triple Deluxe recently, and I was extremely impressed, namely because the character designs for the villains are absolutely beautiful, especially the final one. This game has the best villain designs in all of the games I've played, and not only that, they manage to improve on previous villains such as Wispy Woods by giving them different forms and new sets of attacks that put the old villains to shame, and said villains can be pretty durn hard to beat. Trust me. Do you know how long it took me to battle the final villain in Arena Mode?! I also like the storyline, even if it is cliche, and that they actually give the main villain a backstory. Plus, the soundtrack is very nice, the setting and designs are also beautiful, and Kirby gets new powers and abilities such as Beetle and Bell, both of which are pretty kick butt. I hear that Kirby: Planet Robobot is a better sequel to this game, and I haven't played it yet, though plan to. Still, Kirby: Triple Deluxe is a game you don't want to miss out on if you want a fun, entertaining, and challenging Kirby adventure that'll keep you on your toes.


7. Pokemon Mystery Dungeon: Explorers
A Pokemon game where you can become a Pokemon, explore dungeons, and defeat bad guys?! Sign me up! Pokemon Mystery Dungeon in general was a huge step-up for Pokemon games that weren't the main games. But while the first PMD games were relatively good, Explorers improved on them in every single way, giving the partner and player characters more personality and depth, something that had never been attempted for Pokemon before, implementing a darker storyline that raised the stakes, better animation, a more expansive world and setting, and far more stuff to do, such as find rare items. My personal favorite has to be Sky, and let's face it, everyone loves Sky, and for good reasons: Shaymin isn't an annoying brat as he is in the Giratina and the Sky Warrior movie, and it actually provides character development for other characters that were previously given the shaft before! What's more? You can play through said flashbacks! People love the Explorers PMD games, and I do, too. In fact, Sky was the very first Pokemon game to ever make me cry! That has to say something!


6. Harvest Moon: Mineral Town series
This entry applies to both Friends of Mineral Town and More Friends of Mineral Town. This game, along with Back To Nature and Harvest Moon 64 are widely considered to be the best Harvest Moon games ever. I haven't played BTN, and I tried to play 64 but couldn't figure it out, and it was way too clunky for me. Thankfully, Friends of Mineral Town was very easy to get into. It's very simple (Though cooking is a pain if you don't look up the recipes online), winning over your desired bachelor/ette is decently challenging, there's a lot to do, the characters are all very quirky and interesting, while still vague enough to be open to interpretation, the graphics are great for its time, and it's just a sweet, relaxing, fun little romp that you can sit back and enjoy without feeling like you have to finish it all in one year or something. Definitely recommend FoMT if you want a nice little time killer and are bored of action games.


5. Earthbound
Everyone I know loves this game. I hadn't even heard of this game series if it wasn't for one of my favorite game reviewers. Once I finally managed to get my hands on it, I found it to be fantastic. It's no surprise why people love this game. The cartoony graphics and designs are very reminiscent of old 80s slice-of-life cartoons, the monster designs are very creative (Where in any other RPGs can you find sentient mushrooms that can poison you and mess up your controls?), the characters, while a bit one-dimensional, are decently likeable, the dialogue and script can be down right hilarious at times, and it can get pretty serious and creepy when it wants to. Plus, you get to travel all over the place, to lush beaches, to an underground world full of dinosaurs, a vast desert, creepy swamps, etc. If you're looking for something that'll really keep you on your toes, Earthbound is the way to go.


4. Tales of Symphonia
No surprise there. Tales of Symphonia is universally considered one of the best Tales games of all time, and with good reason. Now that I've played through a huge portion of it, I can wholeheartedly agree. Now, I've only played the GameCube version, not the Chronicles version on the PS3, which is based on the PS2 version. But I love the characters (except Zelos. He can suck it), the character designs are great, the English voice cast is awesome, the story is very rich, deep, and multilayered, the setting is very well developed, and some of the twists are downright shocking in a great way. It does suffer a few drawbacks in the form of some annoying characters, some idiotic decisions, the occasional tedious puzzle, and limiting your ability to make your characters learn certain attacks, but everything else totally makes up for it. It's no wonder Symphonia is considered great, and now I've jumped on the bandwagon. Also, stop hating on Colette!


3. Story of Seasons
Farming games aren't what I expected to play. I was more into Pokemon and adventure games with a linear, easy to play storyline. Ever. But I bought this off the eShop completely blind, and it was for sale. And wow, did I get treated to a wonderful experience! There's so much to do and unlock here, you can customize your character and marry a particular bachelor/ette, make clothes, raise animals, grow food, and so much more! While I admit that older Harvest Moon games have their charm, Story of Seasons happened to be one of the first HM games I ever played, and it kind of set the standard for future Harvest Moon games for me. Plus, the art style and character designs are beautiful, adopting an anime style and giving the setting a sort of Western sensibility about it. This game really made me feel at home.


2. Pokemon Games
Pokemon has been a huge part of my life ever since I was a little kid. Even now, it still holds a special place in my heart, and I still play the games. Pokemon as a franchise is all about catching monsters, fighting trainers, and defeating evil organizations. But even as it adheres to strict formulas, Pokemon always finds new ways to spice it up some without changing the things that make Pokemon so beloved by its fans. Even the remakes have been getting better and better as the years pass, with Omega Ruby and Alpha Sapphire being the best remakes yet. But in my opinion, Pokemon Black and White were not only the darkest games, but the ones that took the most risks with the franchise. Honestly, I think its better off for it, because sometimes even Pokemon can be afraid to go outside its comfort zone. The gameplay is still the same, competitive players can exalt the new features that X and Y introduced along with IV/EV training, and with Sun and Moon coming out soon and introducing even more drastic changes, there's nothing Pokemon can do to make me let go of it.


1. Mother 3
I never even HEARD of the Mother series until one of my favorite internet critics did video reviews on the trilogy. I had originally thought they'd just be terrible games that happened to be super popular. But The Cartoon Hero's reviews spurred me to check it out. The hype for these games are 110% justified, especially the last game, Mother 3. No game I know of can even come close to matching Mother 3 in quality. Everything has a purpose. The characters evolve. The fighting style and gameplay are very polished and well done. The story is absolutely amazing and is constantly getting deeper and richer. The stakes are always high. It's funny, it's sad, it's cute, it's interesting. The battles are always challenging and really make you think and strategize if you really want to win. Also, it made me cry at the end. More so than Explorers of Sky. If a game can do that, you know it's going to be good. Seriously, this game is a masterpiece in my book. Getting it was so worth it. Mother 3 is an experience I'll never forget, and I wish more people would play it. It needs more love!
juliko25: (Default)


I give the most recent game in the Story of Seasons franchice...a 94/100!

I never even HEARD of Harvest Moon or Story of Seasons until a few months ago. If someone told me one year ago that I would fall head over heels for a Harvest Moon game, I would have said, "What's Harvest Moon?" But I was bored and still lingering in my current existential crisis and wanted something new to try out. I wound up randomly coming across info about the Harvest Moon series a few months ago. I bought the first two GBC games off the 3DS eShop and I wound up really liking them! Not only were they really fun and addictive, but also very relaxing. I wound up buying Story of Seasons shortly afterward, namely because it was on sale on the eShop and partly because it received rave reviews. I thought, "Why not?" and decided to buy it, completely blind...and wow, I am so glad I did, because this is seriously one of the best games I've played in years. Where has Harvest Moon been all my life?!

Now, the game itself doesn't really have a linear story. You start off as a kid who lived in the city but filled out an application to own a farm. You go to Oak Tree Town, stay with an old lady for a week, get your farm, raise livestock, grow crops, participate in festivals and social events, talk to villagers, make your own clothing, trade with other countries, etc. On the side, you also get to court potential bachelors and bachelorettes, and if your affection with them is high, you'll get to marry them and have kids. So...yeah, don't expect any dungeon exploring, swordfighting, or sexy fanservice here. It's all about farming and enjoying being among nature, which isn't a bad thing. Sometimes its nice to play games where you can just relax and enjoy the scenery.

Anyway, the animation and 3D sprites are beautiful. Granted, some of them are a bit too chibi-style, but the overall character designs are very well done. Everyone has their own distinct look, and despite it adopting a very anime-esque style, they all manage to stand out in their own way. Plus, you get to customize your character and give them different hair, eye, and skin colors, and different hairstyles and clothing! One aspect I especially like is that the game lets you put boy clothes on a girl character and vice versa. I really wish Pokemon would do this. Plus, the 3D sprites are well animated and they move very fluidly, when walking, running, swimming, etc.

The music is very much the same way. Every season has its own theme song, and all of them match the atmosphere perfectly, with spring being light and cheerful, winter being soft and somber, and autumn being mellow and spritely. They also have night versions of said themes, too, kinda like Pokemon Diamond/Pearl/Platinum, and those are very good, too. However, the soundtrack itself doesn't have a whole lot of range. I only heard about maybe fifteen pieces of BGMs throughout the entire game, whereas other games have over a whopping 30 or more BGMs. It's rare for a soundtrack to have very little variety. While the music itself is very well done, I think it would have been nice to hear a little more.

But lack of music variety isn't the only problem story of seasons has. There's tons of things to do, and while that's usually not a bad thing, in this case, it can be kind of overwhelming. You can get awards for achieving certain feats, from catching fish to running a farm for thirty years straight. But some of them are VERY time consuming and VERY hard to achieve. Plus, certain items have to be of the absolute highest quality if you want to win contests such as the Harvest Festival or Fashion Fiestas. If you don't know what to do for those, you're pretty much screwed. Raising animals isn't nearly as hard, along with cooking certain items, but one needs to be able to make everything high quality if you want to win certain awards or contests. It doesn't help that some things such as certain vendors and items are near impossible to get until you meet certain requirements, such as selling X amount of Y item throughout a period of time. I still haven't unlocked Tropical or Ice Country yet! Plus, if you want to marry someone, you have to not only raise their affection by giving them items, but you can't unlock certain events until you've again met certain requirements. They're easy to look up online, but if you don't know what you're doing, you'll never be able to marry that one bachelor you love. While you're not required to complete the game 100%, if you're a hardcore completionist, then it's probably going to take you a LOOOOOONG time to complete everything here.

One of Harvest Moon's most beloved aspects are the characters and the amount of depth they get. Now, I haven't played games like Harvest Moon 64 or Friends of Mineral Town, some of the most beloved games in the series, but they're praised for having well developed characters. I must say, Story of Seasons has a pretty good cast of characters as well. Granted, how you interact with them is imperative to progressing toward marrying them, but unlocking the bachelors' flower events do a lot for their character. Raeger the chef doesn't like to complain and was neglected by his parents, Lillie is insecure around boys and feels like a burden on people, Kamil misses his hometown, Elise learns to be less of a snotty princess and do more work on her own farm, etc. Every character has moments where they show themselves to be more than what's on the surface. But, oddly enough like visual novels, you're given choices to either increase your friendship with them, or ruin your chances of ever being able to court them. Still, being able to see that relationship through is not only extremely cathartic, but more than worth the time you put into courting and even marrying them. Even minor characters like Veronica and Eda are very well developed in that they defy stereotypes that people associate with either the nice old lady archetype or the strict business woman. Seriously, interacting with these characters is a wonderful experience.

There's not much in the way of actual gameplay or story. All you really do is own a farm, raise animals, grow food, make stuff, go to events, court a bachelor, talk to people, etc. While this wasn't a turn-off for me, it's not a game for anyone who's impatient or wants something to happen immediately. In fact, the game starts off VERY slow paced, and doesn't really come into its own until you make a certain amount of money or unlock certain trading vendors. But that can be a good thing, as most people associate video games with violence and women with big boobs nowadays. Games like Story of Seasons, Mother/Earthbound, and Pokemon prove that video games, no matter their quality or target audience, can be viewed as art and a medium worthy of respect, and not only mindless entertainment, especially not blood, gore, violence, or sex. Every game is different. Assassin's Creed is violent about violence, Pokemon is about adventure and cute monsters, Story of Seasons is sweet and relaxing, Kirby is fun and cheerful, etc. Story of Seasons may not be a masterpiece in gaming, but considering how loved it is, that's a testament to how video games can not only be considered art, but teach meaningful lessons about life.

In the end, SoS is just a sweet, relaxing, and laid-back game that I think everyone should play. It's not perfect, but it doesn't need to be.
juliko25: (Default)
So...yeah. I'm apparently a Harvest Moon fan now. I now have the following games:

Harvest Moon GBC
Harvest Moon 2
Harvest Moon 3
Story of Seasons

The latter I just bought for sale on the eShop.



Games I plan to buy:
Pokemon Sun and Moon
Phoenix Wright: Dual Destinies
Harvest Moon: Island of Happiness
Harvest Moon: Friends of Mineral Town

Aaaaaand I'm already planning out a fan fic series based on the first two games (The GBC ones)! What's wrong with meeeee?! Oh well! I love it! Why have I never gotten into this series sooner?! I still need to work on my Pokemon, Steven Universe, and Yona fics, but I can't resist! These games are so relaxing and sweet!
juliko25: (Default)


So...I bought this off the 3DS eShop and...wow, I like it! Sure it's repetitive, but I like it!
Page generated Apr. 23rd, 2025 05:29 pm
Powered by Dreamwidth Studios