juliko25: (Default)


I give this anthology anime depicting almost all of Grimm's famous fairy tales...an 77/100!

(This review covers both seasons, not just the first one)

Fairy tales have always been a staple in our lives, whether because our parents read them to us, we learned about them in school, or saw the Disney movie versions. Everyone's probably heard of at least one fairy tale, like Snow White or The Little Mermaid. Even other countries have their own fairy tales, or their own original spins on familiar ones. But what many don't know is that often, the original sources are a lot darker and less kid-friendly than the interpretations we were exposed to. Such is the case of the fairy tales by the Brothers' Grimm, who are famous for having much darker and more cynical versions of popular fairy tales. Of course, in the eighties, Japan had the bright idea to adapt some of Grimms' fairy tales into an anime series, titled Grimm Masterpiece Theater in Japanese, retitled Grimms' Fairy Tale Classics in English. If you can believe it, this was one of the first anime that Saban Entertainment dubbed and brought to America back in their heyday. It even got aired on Nick Jr of all things. I was born in 1993, so I never saw it growing up, but I became friends with many people who did grow up with it. But because of Saban's tendency to never put stuff they license out on home video, or in some cases not completely, many episodes of this series were considered lost media until fairly recently. Thanks to Discotek Media not only finally re-releasing this series on Blu-Ray this year, but even released the Japanese version with English subs. Curious, I bought both sets and wanted to see what this was all about.

Now, Grimms' Fairy Tale Classics isn't your typical anime, following one set of characters in a singular narrative. Rather, each episode is a standalone retelling of different fairy tales, though there are some two-parters, and only one four-parter. You have common ones like Snow White, Cinderella, Little Red Riding Hood, Rapunzel, and Beauty and the Beast, but also some very obscure ones like The Coat of Many Colors, King Bluebeard, Godfather Death, The Water Nixie, and Brother and Sister. Basically, you can watch any episode of this anime and not feel like you skipped an episode, save for the two-parters and four-parter. Some things are changed from book to TV, such as leaving out certain characters for the sake of streamlining, while others are expanded upon, such as giving some characters names and well-defined personalities that they didn't have in the original source. One thing I did notice though, upon watching both the censored English dub and uncensored Japanese version, is that the latter names some characters in some others but most of the others don't have names, while the English dub goes out of its way to name every character possible whenever they're able (For example: Cinderella's pigeon friends have no names in Japanese, but in English they're named Algernon and Gwendolyn. In King Bluebeard, the main female character is named Josephine in English but has no name in Japanese).

Do be warned, though: If you plan on showing Grimms' Fairy Tale Classics to your kids, or plan on watching it yourself, don't expect it to be a cutesy, rosy affair like the various Disney movies, because not only is this series more faithful to their original sources, this means that they are dark. Granted, Saban censored a lot of the darker parts in the English dub, and there are some episodes that are equally sugary or comedic, such as Little Red Riding Hood or The Marriage of Mr. Fox, but many of them are not only dark in their atmosphere, but their themes as well. In the Japanese version, at least, when characters get cut, blood appears without censorship. Many fairy tales depicted show death, cruelty, questionable ethics, moral conflicts, and murder as huge themes, and several of them have genuinely scary imagery, like monsters being melted alive in graphic detail, or characters being injured, abused, or even murdered. One episode, The Coat of Many Colors, shows the main character, Aleia, experiencing what is basically PTSD after her mentally insane father tries to force her to marry him before accidentally killing himself. One episode even shows a naked preteen boy, complete with an uncensored penis. Yes, really. Of course, Japan has always had less restrictive standards on what's appropriate for kids shows compared to countries like America and Canada. But again, I always respect Japan's kids cartoons for going against the grain. It's what made me love anime in the first place, but some parts were a little much, such as, again, the brief instance of child nudity.

As far as the technical aspects go, Grimms' Fairy Tale Classics is...okay. The animation tends to fluctuate at times, with some episodes being very well animated and others...not so much. In one episode, The Frog Prince, the titular frog is chased around the dining room by a dog, and one frame shows a woman's hair flying wildly...and being frozen in place while the animals are chasing each other. I'm pretty sure hair, when blown upward, doesn't just stay in place in mid-air. It doesn't help that sometimes the character designs change in every episode, what with every episode being standalone retellings of different fairy tales. Some characters will look more realistic, while others are deliberately more cartoony with dot eyes and overexaggerated expressions. This isn't necessarily a bad thing, as this makes each adaptation of each fairy tale stand out. But don't expect everything to look completely the same in every episode. I also find the music to be rather mixed as well. I mean, overall the soundtrack is fine, but often times it uses a weird variety of modern instruments, like electric guitar and synthesizers, making the more medieval-focused fairy tales feel weirdly anachronistic. It also doesn't always match the mood of a scene either. In one episode, Bearskin, weirdly comedic music plays right after a man's suicide attempt is interrupted.

You're not going to find much in the way of character development here as, again, every episode focuses on a different fairy tale, rather than one singular narrative with one set of characters. Honestly though, many of the adaptations go out of their way to expand on the original fairy tales, giving characters much more characterization than they did in their original sources. For example, in Snow White and Rose Red, the hunter, who is the bear's brother, doesn't do much in the original fairy tale other than get married to Rose Red, but here, he's given an actual personality and time to get to know Rose Red before they marry at the end. This is especially prevalent in Snow White, which is the only fairy tale to be given four whole episodes rather than one or two, and because of this, I think it's the best adaptation of Snow White. For one, the actual character of Snow White actually has a personality and is much more three-dimensional compared to, say, Disney's Snow White. I also found the dwarves to be pretty likeable as well, even if the show couldn't focus on all of them (Monday/Chick is my favorite out of them. He's best dwarf!). That being said, some decisions the creators made in giving certain characters certain types of personalities are rather suspect. For one, Leonora, the princess in The Frog Prince, is depicted as a whiny, spoiled brat who wants nothing to do with helping the prince-turned-frog, and when it seems like she almost kills him due to a temper tantrum, all she thinks about is what'll happen to her...and she somehow marries the prince and lives happily ever after with him despite having done absolutely nothing to deserve it. Seriously, I wanted to punch her every time she opened her mouth. Similarly, I have no sympathy for Rapunzel's biological parents because the whole thing started due to the mother throwing tantrums about wanting to eat magical cabbage like a petulant child, KNOWING those cabbages are cursed, and her husband is equally so for refusing to put his foot down, and then they both proceed to forget that their child was stolen and don't even bother looking for her ever. I also didn't like The Naughty Spirit, not because of its dark content, which I liked, but because I found its overall tone to be needlessly mean-spirited and two of the main characters to be unlikeable asshats who were more concerned about their own safety and constantly blaming the drummer boy for circumstances that they basically brought on themselves.

There were also times when I felt like the fairy tales being adapted could have benefitted from having an extra episode or two, like Snow White and Cinderella did. For example, I liked The Six Swans, but the amount of content it goes through, along with its rather brisk pacing, made it feel rather overstuffed, and it barely seemed to have time to breathe or flesh out its characters. This is mainly because the second season of the anime, called New Grimm Masterpiece Theater in Japanese, does away with two-parters and has every episode be a standalone. While this format does work for certain fairy tales, like Snow White and Rose Red and The Old Woman in the Woods, it does result in a lot of fairy tales that had more content feeling like they were just compressed and not being allowed time to really spread their wings. That being said, I don't want to end this review on a negative note. For this one, I'm going to list my top 10 favorite Grimm's Fairy Tale Classics episodes and my top 5 least favorite episodes.

Favorite Episodes:
1. The Coat of Many Colors
2. Snow White
3. Snow White and Rose Red
4. Hansel and Gretel
5. King Bluebeard
6. Beauty and the Beast
7. The Old Woman In The Woods
8. King Grizzlebeard
9. Red Riding Hood
10. Jorinde and Joringel

Least Favorite Episodes:
1. The Frog Prince
2. The Naughty Spirit
3. Rapunzel
4. Brother and Sister
5. The Golden Goose

I don't have as much of an attachment to this anime as others who grew up with it did, but after watching the series, I can totally see why people fell in love with it back when it first aired on Nick Jr back in the eighties. Grimm's Fairy Tale Classics doesn't try to dumb down the visions that the Brothers' Grimm had for their stories, or interpretations of other fairy tales (Saban's English dub did, though that was more due to strict broadcast regulations in the US back in the day), and often times expands on them when it has the chance. Definitely check it out if you're interested in an old treasure. Now that Discotek Media released the series on Blu-Ray for the first time ever, it's now widely available after being lost to time! If you want to keep this series alive, buy the Blu-Ray, and while you're at it, check out the special feature video on the second season's BR, as one of the producers at Discotek Media talks in detail about how they found the English masters for the series, which had pretty awful video quality, and painstakingly replicated Saban's edits to fit the English dub in order to present said dub in better video quality. One thing I found absolutely hilarious in that special feature is that when said producer talks about The Naughty Spirit, he explicitly uses the term isekai to describe the soldiers being whisked into Hell...which really makes me laugh in the best way possible. But yeah, Grimm's Fairy Tale Classics isn't perfect, but after being gone for so long, I think this series deserves to be seen and talked about again.
juliko25: (Default)


I give this sequel to A Tale of Magic...a 71/100.

Last year, I dipped my toes into Chris Colfer's most recent book series, A Tale of Magic, and I liked it well enough, but I did feel some areas needed some improvement. But I did enjoy it enough that I bought the sequel, A Tale of Witchcraft. This book takes place not long after the first one. Brystal and her friends have managed to get the world to accept fairies all over and are doing all they can to help the citizens and encourage more acceptance for the magical communtiy, with some exceptions. Unfortunately, Lucy's attempt to make things flashy winds up nearly killing everyone, and she and Brystal wind up getting into heated arguments. Things get even more complicated when Lucy finds out a secret that Brystal was made to keep and doesn't take it well at all. But Lucy throwing tantrums winds up becoming the least of Brystal's worries. A mysterious cult called the Righteous Brotherhood has arisen after centuries of inactivity, intent on keeping the status quo in regards to discrimination against those who use magic, and a witch who established her own school for witches entices Lucy to enroll, embroiling her in an ominous plot against mankind. Brystal is overwhelmed and confused, more so when she begins hearing voices in her head that convince her she can't do anything ro save anyone. Without anyone she feels she can rely on, Brystal doesn't know what to do.

The prose hasn't changed much from the first book, other than one thing: When it comes to its overall messages and themes, A Tale of Witchcraft is a LOT less preachy and overly moralistic as A Tale of Magic was. Don't get me wrong, I did genuinely like A Tale of Magic and its messages, but it felt like Colfer couldn't get his messages across without having the characters and his writing beat the audience over their heads with them. Again, show, don't tell, and writers could really benefit from trusting their audience. Thankfully, it seems like Colfer realized this problem and toned the preachiness down a lot in A Tale of Witchcraft, making it feel much less didactic and having its messages feel much more organic and tactful. Here's hoping he can keep this up for the next book, along with other books he plans to write.

However, sequels aren't necessarily well known for being better than the first installments, and while A Tale of Magic wasn't anything special on its own, it knew what it wanted to do and stuck with it. Unfortunately, A Tale of Witchcraft comes with quite a slew of problems of its own. For one, the previous characters such as Xanthous, Emeralda, Tangerina, and Skylene are kind of relegated to background characters because the story introduces a new rival school of magic that leans heavily towards witchcraft and the evils of magic usage, complete with a slew of new characters. Now, these new characters aren't necessarily bad, but they're all rather bland and one-note, having little more than one character trait and ultimately contributing nothing to the story. The only characters who really receive much in the way of development are Brystal, Lucy, and Pip, who was just a minor character in the previous book but does get her fair share of page time and development here. There are also the various members of the Righteous Brotherhood who are mostly just a bunch of generic Saturday morning cartoon villains whose only purpose is to oppose the heroes.

Which leads me to what I feel is the book's biggest flaw, which I feel contributed to the unbalanced characterization in this book: A Tale of Witchcraft is trying to juggle a bunch of different plotlines and succumbs under the weight of them. You have Brystal and friends trying to convince the world to accept the magical community, a rival school focusing more on witchcraft, a mysterious cult trying to undo everything Brystal has done and reestablish the status quo, Brystal hearing voices in her head, and other, minor subplots that don't really go anywhere. Basically, the book wound up biting off more than it could chew, failing at trying to make these different storylines fit into the narrative in an organic fashion, making the book as a whole feel bloated. Say what you will about A Tale of Magic, but one thing it has going for it is that it didn't try to shoehorn in too many different plotlines and subplots at once, gradually moving from one to the other in a way that made sense and felt seamless. There's a reason the saying "too many cooks spoil the soup" exists. An anime blogger I follow put it this way: The thing with drama is that you take a few ingredients, juggle them together, and let them culminate into a powerful climax, with a few mid-climaxes in-between. In the case of A Tale of Witchcraft, it winds up having too many of these ingredients, overcomplicating the dish. Most of the time it felt like A Tale of Witchcraft was just throwing stuff in for the sake of throwing stuff in, and you really shouldn't do that.

There is one other thing about the book that really made me roll my eyes. Brystal keeps hearing voices in her head telling her that she's a failure, making her question everything she says and does, and so on. I heard this is supposed to be an allegory for depression, and there's nothing inherently wrong with that...but without spoiling anything, there's actually an in-story reason/revelation for why she hears demeaning voices in her head, which I feel completely shoots and negates the message because of the implications it has. I'm not an expert on depression, nor am I depressed myself, but based on stories I've heard from friends and family members who do deal with depression, there's no real root cause for depression, but there are a lot of things that contribute to it or can jump start it, like certain life-changing events, or certain life experiences like abuse or the death of a loved one, other medical issues, more personal issues, and so on. A Tale of Witchcraft just hand waves it away by giving a frankly awful, poorly thought out reason for why Brystal hears voices in her head, and said reason is a complete slap in the face towards people who actually have depression and deal with it every day, because there is no singular cause or cure for depression.

Alright, I should probably stop with the tangent. A Tale of Witchcraft is just another sequel book that isn't as good as its predecessor, even though the first book had a few problems of its own. Seeing that Colfer has decided to make this into another series as well, regardless of my feelings for how Witchcraft came out, I am looking forward to the next book in the hopes that it remedies these issues and answers some unanswered questions.
juliko25: (Default)


I give this charming tale of kids with magical powers...a 72/100.

Chris Colfer is a name that's popped up a lot in the entertainment business. Some of you may know him as the actor who played Kurt Hummel in the TV show Glee. Others may know him for his bestselling book series for children, The Land of Stories. He's made a pretty big name for himself in the past decade, and is still going strong from what I hear. But I've neither seen Glee nor read his Land of Stories book series, but his most recent book, A Tale of Magic, did catch my eye in my local Barnes and Noble. I was hesitant to read it, since other fantasy books I've read, such as Marabel and the Book of Fate turned out to be huge disappointments. Thankfully, A Tale of Magic is marginally better than Marabel, but it's unfortunately hampered with a lot of problems that hold it back from being truly good.

In case you're wondering, you don't need to know anything about The Land of Stories in order to understand what's going on in the book. From what I've heard, this is a prequel to Land of Stories, and it serves as a standalone, so no worries on that front. Anyway, the story begins as a fairy, Madame Celeste Weatherberry, is trying to start up a special school to train children who can use magic in an attempt to fight against the kingdom-enforced idea that magic is a sin, and anyone who has it is either evil or should be killed. When she gets permission from the king of the Southern Kingdom, she manages to recruit three new students: Brystal Evergreen, a book-loving girl whose affluent family refuses to let her pursue anything other than aspirations of motherhood and marriage; Xanthous, a timid boy who can set himself and anything else on fire at will, and Emerelda Stone, a girl who can turn things into gemstones. The kids spend their days at the academy learning how to manifest and control their powers and slowly bonding with one another. But when Madame Weatherberry begins disappearing, Brystal suspects something is going on, and when she and the kids learn the truth, its up to them to save their teacher by any means necessary, even though the world they live in isn't kind to people like them.

I really want to like this book more than I do. It has so much that I like in it, and I do want to gush about it, but I wouldn't be a good reviewer if all I did was just that. I'll get the negatives out of the way first and then get to the positive stuff afterward. One of the book's rather prominent problems is this: It's preachy as hell! Now, it's not as heavy-handed as, say, The Littlest Bigfoot or Elsie Dinsmore, but the book really lays on its morals thick, constantly hammering them into our heads without the least bit of subtlely. Its morals overall are rather basic ones such as "Don't oppress women," "Accept those who are different and don't reject them," "Reading is great," "Solve your problems head on," so on and so forth. They're good morals, and I appreciate the author's attempts at trying to weave them into a fantasy setting, but I feel the execution of them fell flat on its face because Colfer seems to think hammering them in your head over and over is the best way to convey them. Colfer, trust your audience. Let the story speak for itself. Kids are actually much smarter and more intuitive than people give them credit for.

Thankfully, unlike the two above books I mentioned, the heavy-handedness is mitigated somewhat by the likeable main cast of characters. Good characters can either make or break a story, and if the author doesn't care about them and their plight, then why should the audience? I thought the main characters, while on the cliche side, were fun, engaging, and had a great dynamic going on. Brystal is a budding intellectual who feels oppressed by her heavily patriarchal society, and she continually puts herself at risk in order to pursue her dreams, even getting in huge trouble, but she always perseveres and tries to make the best of things. She's a realistic, flawed main character who always means well, does make mistakes like any kid would, and does her best. Her friends are just as engaging, and I personally liked Xanthous. He's a shy kid who feels all he does is hurt people, even having killed some without meaning to, and he really blossoms once he comes to the academy. Madame Weatherberry and her apprentices Tangerina and Skylene were fun as well, and I really liked the former's character development near the end, even if it wound up ending in tragedy. While a little on the cliche side, I think Colfer has a good grasp on his main cast, and I loved reading about this eclectic group.

Unfortunately, the same cannot be said for the side characters, namely Brystal's family and the group of witches that terrorize the northern continent. They were all just so...shallow, and by that I mean they only seem to exist just to either do stuff to advance the plot and nothing else. The witches were just there to be obstacles for the kids to overcome and didn't do much after that, and the ogres and orcs in the In-Between area were just stereotypically evil for the sake of being evil. Brystal's father is especially hit hard with this, as all he ever does is scream at Brystal over everything and be a complete dick (Still got nothing on Horace Dinsmore Jr, though!), and even her brothers never appear again once Brystal's trial ends. Her brothers and mother were the only ones I actually liked, and I wish Colfer had done more with them. Eh, A Tale of Magic does have another book coming out next year, as it's going to be a series similar to Land of Stories, so who knows? Maybe that'll be rectified in due time.

But I will say one final thing in the book's favor though: The prose and the overall writing. Colfer's descriptions and imagery are all very well done, and the writing has great flow. No scene is either too long or too short, and the story moves at a fairly steady pace. The prose is still accessible enough for children to read, but not to the point of being too beige or too overly purple. He strikes a good balance with his writing, something few writers can boast, even some of my favorite ones. It helps that the kids' dialogue is fairly realistic, and I didn't find a single line that sounded too silly or artificial, something many writers tend to struggle with a lot, even experienced ones. I hate to rate this book so low, as it does have a lot of elements that I really like, but it did turn out better than a lot of other fantasy stories I've read recently, so I'll probably read it multiple times if I ever want a light, fantastical read.

If your a fan of fantasy stories aimed at kids, but don't want to read anything too thought provoking or complicated, feel free to give A Tale of Magic a try.
juliko25: (Default)
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I give this drastically formula-changing Harvest Moon game...a 73/100.

Looking at Harvest Moon: The Tale of Two Towns' premise, you would think this would be one of the best Harvest Moon games out there. It completely changes the formula of the series in many different ways, such as having a substantial storyline instead of just raise animals, grow food, and get married. It also lets you change your characters' clothes, you get to go to two places instead of being stuck in one place, it offers a new variety of pets such as alpacas, owls, and St. Bernard dogs, all of the bachelor/ettes look great, you can actually go on real dates with them rather than just trigger their flower events, and there are even ones you have to unlock manually if you want them hard enough. With a new and improved animation style and a catchy soundtrack that changes depending on the events that happen, you would think that Harvest Moon: The Tale of Two Towns would be an undisputed masterpiece among Harvest Moon games.

Unfortunately, that's not the case. Don't get me wrong, this definitely isn't a bad game by any means. But it has a lot of problems and flaws that really hold it back.

The general premise is simple. Two towns, Bluebell and Konohana, have been feuding since olden times, namely because their mayors are too stupid and immature to be civil for two seconds. Their behavior angers the equally stupid Harvest Goddess, so much so that she causes an earthquake where rocks fall in the tunnel in the mountain that connects the two towns, blocking both of them off for good. Years later, you, the farmer, move into one of the towns, and are tasked with making the two towns stop fighting, because obviously the Harvest Goddess can't be bothered to fix her own mistake because she's too shallow, selfish, and lazy for her own good. You also get to fulfill requests for people, kinda like Pokemon Mystery Dungeon's requests, only people want items and give items in return if you're able to give them what they want, and you can participate in cooking contests, which is the fastest way to make the mayors stop hating each other.

As you can't tell, Harvest Moon: Tale of Two Towns does have an overarching storyline rather than just run a farm, grow food, raise animals, and get married. Unfortunately, one of this game's biggest flaws is that said story relies completely on certain characters acting as immature, stupid, and downright idiotic as possible, to rage-inducing levels. The whole feud could have been solved had the two mayors been civil for just two seconds, rather than just flinging terrible, G-rated insults at each other like little kids in the school yard, and the mayors are fully grown adults, for crying out loud! Not only that, any hatred the two have for each other doesn't even last long anyway, as if you win the cooking contests enough times, they actually do start to become civil with each other, making the entire conflict not only completely pointless, but leaving it with no lasting impact on anything or anyone whatsoever. You could cut the storyline out entirely and nothing would be lost.

I wish that was the end of Tale of Two Towns' flaws, but unfortunately, it isn't. Two Towns has a lot holding it back from being a truly great game. One is that it takes FOREVER for anything to get done! Oftentimes, people request items you're not able to get right away, and the requests are always on a deadline, so even if you manage to get the item, you might miss the deadline for the request, which is really stupid. Why make them request items that are impossible to even get the first time around? This also applies to really important things, like expanding your field or house. These particular achievements only appear once a month, and if you don't have enough materials, you're not going to be able to fulfill that request again until it pops back up at random, and even those acquire hard to get materials such as Ore Stones. It can take many in-game years for you to even get anything done, especially if you want your character to get married and have a child. And if your request involves crops, do be careful not to let those things rot! Yes, crops can actually rot and spoil if you keep them for too long. This can be rectified somewhat if you have horse carts at a certain level, but those don't keep them fresh completely. So even if you have the crops, they could very well spoil if enough time passes! And you NEED certain crops if you even have a sliver of a chance of winning those cooking contests, let alone entering them! Speaking of crops and cooking, the game holds cooking contests every week, each with a different theme. You're basically browbeaten into participating because of how frequently the game throws these cooking festivals at you, more so because you cannot progress through the main story without participating in them. Combined with the game not allowing you to grow as many crops as you'd like, along with making crops spoil after time passes, it makes the cooking festivals feel more tedious than enjoyable. Oh, and did I mention you can't even access the mine until you completed certain requests, even AFTER you finish the main story?

Not helping matters are the mechanics behind feritlizers and increasing your crops' star quality. The game practically forces you to buy fertilizer, which is expensive in-game, and not just one batch of it either, but huge amounts of it if you want your crops to even get past three stars. Plus, when tilling your fields, the game wants you to make trenches, which allows you to make fertilizing your crops easier rather than having them take up one individual hole. But the game also wants you to completely circle your crops with it, and I could never figure out how to make trenches for the life of me. For a game part of a franchise that's supposed to be relaxing and laid-back, it seems like it's actively trying to turn you off to actually doing anything.

But wait, you say, surely Tale of Two Towns has SOME redeeming qualities about it, right? As few as they are, it goes have some good points. For one, when you're trying to romance someone, you not only get to go on dates with them, and having the locations of said dates affect how it turns out, you can't simply increase their heart level and then marry them. You also have to raise the heart levels of their family members and close friends, making the dating sim aspect feel much more organic and true to life in the fact that you really have to put in the work to woo your chosen bachelor/ette. The soundtrack is pleasant to listen to, the graphics are cute and look really good by Nintendo DS standards, and other than Cheryl, the mayors in the beginning, and the awful, egotistical Harvest Goddess, I found the characters to be pretty likeable. Not the most three-dimensional or fleshed out, but serviceable enough. I only wish several characters had been expanded on more, like Georgia, Nori, and Kamil. I also find it adorable that the 3DS version of the game made petting your animals into a cute mini game and that you can literally get an owl for a pet! How cool is that?! Fair warning, though: For anyone wanting to buy the game in any way, for the love of the Harvest Goddess, DO NOT buy the 3DS cartridge version! I hear that it is HORRIBLY buggy, from being unable to load character sprites to even outright deleting your save data! But if you do want to play it on the 3DS, either just get the DS version, or buy it off the 3DS eShop. You'll save yourself a LOT of pain that way.

I feel bad for being so hard on Tale of Two Towns, because it could have been a great game had it been free of so many of the problems mentioned above. While it's by no means a BAD Harvest Moon game, it's definitely one of the more flawed and tedious ones, and I wouldn't recommend it to anyone looking for a leisurely gaming experience.
juliko25: (Default)


Studio Ghibli. There's no anime or animation fan out there who doesn't know who they are.

Hayao Miyazaki, Isao Takahata, and other Ghibli animators have been around since the seventies, though Ghibli wasn't officially founded until the mid to late 1980s. Ever since then, they've become the paragons of animation, revered and loved by anyone and everyone in all countries. My parents tell me they showed me Totoro when I was very little, but I have no memories of it. But I never really got into Ghibli until fairly recently. I remember my animation class showing Spirited Away in high school, and everybody and his dog loves that movie...but I don't. I had no idea what was going on in it, and the whole thing just felt inconsistent and annoying to me.

But then, a couple months ago, there was a rumor going around that Ghibli was going to shut down and close its doors forever. Everyone was in a panic, myself included. Thankfully, that rumor turned out to be false, as an interview with Toshio Suzuki clarified that Ghibli wasn't shutting down completely, but rather going on hiatus for a while. Spring cleaning, Suzuki called it. Apparently, some of their recent movies hadn't been turning good profits and that ever since Miyazaki officially retired, the studio couldn't quite get its act together. But no worries, fans. Ghibli will return one day.

The main reason I started getting into Ghibli movies recently was that I heard some of them were good. I saw a good portion of Kiki's Delivery Service, but due to other obligations I couldn't finish it, but I plan on getting the DVDs soon. I also saw From Up on Poppy Hill, and it was good, but it didn't really hook me. But the only two Ghibli movies I absolutely LOVE are The Tale of Princess Kaguya and Whisper of the Heart.



These are the only two Ghibli films I absolutely adore with all my heart, Kaguya for its sublime animation, heart wrenching story, and its pushing boundaries, and Whisper of the Heart for its simpler story, subtlety, great characters, and very relatable and down to earth premises and messages. Both these films have strong places in my heart, and I can't wait to show them to people if I ever get the DVDs.

Moment #3: The moment I realized just how great Ghibli actually was.
juliko25: (Default)


I give Isao Takahata's swansong...a 93/100!

Movies have been the main driving force in bringing entertainment to the world, ever since its infancy in the very late 1800s. Movies have evolved since its beginnings, and have now become a daily part of our life, but as a result of there being so many, there are now so few that truly stand out among the rest unless someone looks really hard. But there are people out there who still consider both movies and animation to be art forms in their own right, and combine them together to make a truly magnificent and ambitious viewing experience for a viewer. Studio Ghibli is one such example. They've been making movies since the 80s and are universally loved and praised by all who know them because they love and care for the art form and make movies that everyone of every country can enjoy, that are without equal. But in 2013, Isao Takahata, the director of the critically acclaimed Grave of the Fireflies, set out to make a very ambitious movie based on one of the oldest stories in the world, The Tale of Princess Kaguya.

The story is about an old man who finds a very tiny girl growing from a magical bamboo stalk. In awe of her beauty, convinced that she is a blessing sent from Heaven, he takes her home to his wife. She then morphs into a baby, and the old couple decide to raise the girl as their own. But the girl the neighborhood kids call Little Bamboo is no ordinary girl. She is growing faster than any normal child. She is beautiful unlike any other girl in the world. Wanting to give their new daughter a happy life, the old man and woman go to the capital to live among the nobility, but Kaguya grows dissatisfied with her new rich life, as it's not like the free life she lived with her friends in the country. It doesn't help that men from all over want to marry her, seeing her as only a rare jewel or a prize to be won.

The original story has been around for a millennium and is considered one of the oldest Japanese stories in the entire world, probably one of the oldest stories in the entire world in general. It's been constantly referenced, homaged, adapted into media, etc., ever since its original conception. No one knows who made it, but I must say, whoever made it will be very pleased with Isao Takahata's film version. There's no denying it: the animation is absolutely luscious. It's intentionally made to look like a watercolor painting in every single scene, which in itself is a homage to how traditional Japanese scrolls looked back in those times. One would think something like this would be made in the 70s or 80s, but it's easy to miss the fact that it only came out two years ago. Every single character is animated in a fluid, life-like way, and their movements are definitely true to life, from their changing facial expressions to the swinging movements their arms make. It's just so full of life and heart!

The soundtrack is equally as beautiful. Every piece of music sets the atmosphere, mood, and tension of a scene absolutely perfectly, even the background music near the end that seemingly feels out of place but actually doesn't. I won't spoil anything because it's important to the story, but the music is a perfect blend of sadness and happiness for that scene, and it needs to be heard to be believed. In fact, my dad loved the music for that scene so much that the first thing he did upon returning home from the theater was listen to the OST on YouTube! He even bought a synthethizer so he could try and play a cover of the BGM for himself! You know a soundtrack is good if it makes people want to replicate it.

The characters are all amazing in their own way. None of them feel incomplete, have subtle backgrounds, and they're all reasonably developed characters with their own well-defined roles. Even the side characters have a lot of personality, brought to life by the beautiful animation, and work so incredibly well with the main characters. Now, I have heard some complaints about Kaguya's behavior. Some even go as far as to call her a heartless jerk, or even evil, but that's not true. She's just simply a hormone addled teenager growing up in a harsh, strict, even misogynistic time period, deprived of the freedom she had when she was little. Haven't we all experienced the feelings she did at some point in our lives? Where we feel like the world and people on it are either against us or want to use us against our will for their own conveniences that we protest against but can't do anything about? Kaguya is a wonderfully flawed, realistic character whom I'm pretty sure many people can relate to. The story itself is relatively simple, and that works in the movie's benefit since with simpler stories you can flesh out the characters all the more, and the animators really did an amazing job with that.

Now as of this writing, I've seen both the English and Japanese versions of the movie, and there's a French version I haven't seen yet. While I do love both versions in their own right, I do have some minor problems with Kaguya's English voice actress, Chloe Grace Moretz. This is the first work I've heard her in, and for the most part she's a reasonably good actress. However, during the dramatic scenes where she needs to raise her voice and be sad, crushed, and heartbroken, she...unfortunately really misses the mark, especially during the final third of the movie. When she cries, she sounds more like she's singing in a very subdued manner rather than screaming her guts out and letting herself be consumed by her sadness, and considering she makes absolutely no attempt to raise her voice or put any emotion in her acting during that last third, it pretty much makes the scene fall flat on its face. Which is a shame, because she nails everything else. The Japanese actress definitely handled it better, and I'm curious if the French version did the same.

The story itself is very simple, and I read a copy of the story in college, so it's very short and sweet, so anyone can adapt it in any way they please. While this is the only version I've seen, I definitely feel its the best adaptation, and for me, nothing can top it. I'm not too familiar with Takahata's work, and I did see a majority of Grave of the Fireflies, but I never finished it, because it was too grim and sad. Many people consider Grave of the Fireflies to be his masterpiece, but I honestly feel Kaguya has not only a better story, but better animation, characters, and a stronger narrative that takes its time to develop itself and make its characters come to life. Seriously, Kaguya deserves so much more recognition than it gets, and it didn't exactly do so well in the box office, both in the US and Japan. Even so, it's a wonderful film on every level, and it deserves more recognition.

If you want a genuinely good story that'll take you away from reality, check out Kaguya. In my opinion, its one of the best movies ever made.
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